NPC Character Sheets

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NPC Character Sheets

Post by Jedi_Master_007 on Sun Mar 29, 2009 10:26 pm

These are being posted for a couple reasons. First, I like to keep things all neat and orderly. If all character sheets, even the NPC ones, are in the same spot, they're easier to find. Also, with the sheets posted like this, it makes it easy for everyone to see what's going on.


Last edited by Jedi_Master_007 on Thu Apr 02, 2009 9:46 am; edited 1 time in total

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EDGE

Post by Jedi_Master_007 on Sun Mar 29, 2009 10:27 pm

Name: Kyoko Kyembogabi
Nature: Thrill Seeker
Demeanor: Rebel
Clan: Brujah
Generation: 8th
Embrace Date: Unrevealed



Attributes: Strength 4, Dexterity 5, Stamina 4, Charisma 5, Manipulation 3, Appearance 4, Perception 4, Intelligence 3, Wits 5

Abilities: Alertness 4, Athletics 5, Brawl 5, Dodge 4, Empathy 2, Intimidation 5, Leadership 3, Streetwise 4, Subterfuge 2, Animal Ken 2, Crafts 1, Drive 3, Etiquette 1, Firearms 0, Melee 4, Performance 3, Stealth 4, Survival 1, Academics 1, Computer 1, Investigation 2, Linguistics 2, Medicine 1, Occult 2

Backgrounds: Allies 3, Contacts 3, Reputation 5, Resources 2, Police Influence 1, Street Influence 1, Herd 2

Disciplines: Celerity 5, Potence 5, Fortitude 5, Presence 3, Auspex 2, Animalism 1, Dominate 1, Burning Wrath

Virtues: Conscience 4, Self Control 2, Courage 4

Humanity: 6

Willpower: 6

Merits & Flaws: Catlike Balance, Danger Sense, Magic Resistant, Unbondable, Clan Hatred (Tremere), Overconfident, & Vengeful

Inventory: $61.25 in cash, throw-away cellphone, Kawasaki Ninja

Brief History: Bla, Bla, Bla, everyone knows Edge is a badass Brujah Anarch who is extremely well known by Anarch, Elder, and Sabbat alike.

Role-Playing Hints: Be Badass. Act Badass. Look Badass, and more importantly, do badass things. No, seriously. Your constant success and proven invulnerability has gone to your head. You're the queen of Fight Club and have a long laundry list of fights you've won, and this gives you respect wherever you go. The fact Clan Assamite admits to owing you a life boon just gives you the option to play around at whatever you want without drawing any negative heat - including an alleged tryst with longtime enemy Archon Tyler Crown.

The tough chick thing isn't an act. It started out that way, but after acting so long, something eventually becomes second nature. When it's second nature, how long until it becomes your primary nature? Edge is very dominant and dynamic. She gets attention everywhere she goes and even though she usually avoids involving herself in conflict, the storm always follows her. Just once she'd like for everyone to not know who she was so that she could try to do something different, like visit an Elysium without being barred at the door.


Last edited by Jedi_Master_007 on Wed Jun 03, 2009 12:37 pm; edited 1 time in total

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TATIYANNA KOZLINSKI

Post by Jedi_Master_007 on Thu Apr 02, 2009 4:26 pm

Name: Tatiyanna Kozlinski
Nature: Tyrant
Demeanor: Sadist
Clan: Tzimisce (Ventrue Anti-Trib)
Generation: 8th
Embrace Date: 1 April 1866



Attributes: Strength 3, Dexterity 4, Stamina 4, Charisma 3, Manipulation 4, Appearance 3, Perception 4, Intelligence 4, Wits 4

Abilities: Alertness 2, Brawl 3, Dodge 2, Empathy 1, Expression 2, Intimidation 4, Leadership 2, Streetwise 3, Subterfuge 2, Animal Ken 3, Crafts 4, Drive 1, Etiquette 1, Firearms 2, Melee 1, Performance 2, Stealth 2, Survival 2, Academics 3, Computer 2, Finance 4, Investigation 4, Linguistics 3, Medicine 2, Occult 2, Science 3

Backgrounds: Allies 4, Contacts 5, Herd 3, Resources 5, Financial Influence 4, Underworld Influence 5, Transportation Influence 3, Occult Influence 4, University Influence 2, Street Influence 4, Legal Influence 2, Bureaucratic Influence 5, Industrial Influence 3, Police Influence 4, Retainers 5

Disciplines: Animalism 2, Potence 1, Celerity 4, Fortitude 2, Auspex 4, Viscissitude 5, Dominate 3, Presence 2

Virtues: Conviction 2, Instincts 3, Courage 3

Path of Caine: 5

Willpower: 7

Merits & Flaws: Dirt Fetish, Deceptive Aura, & Hatred (Tremere)

Inventory: Walther PPK, 2500.00 in Cash, Cellphone, Expensive Jewelry, Rowan Ring

Brief History: Tatiyanna Kozlinski remembers Poland, vaguely. She remembers that she has kept her mortal name, but that is about it. ...

Role-Playing Hints: ...coming soon


Last edited by Jedi_Master_007 on Wed Jul 15, 2009 12:46 am; edited 2 times in total

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KEN SMITH

Post by Jedi_Master_007 on Sat Apr 18, 2009 12:44 pm

Name: Ken Smith
Nature: Rogue
Demeanor: Deviant
Clan: Toreador
Generation: 11th
Embrace Date: Unrevealed



Attributes: Strength 2, Dexterity 4 (Eye-Hand Coordination), Stamina 3, Charisma 4 (Easy Going), Manipulation 3, Appearance 2, Perception 3, Intelligence 3, Wits 4 (Stoner Jokes)

Abilities: Alertness 4 (Traffic), Athletics 1, Brawl 2, Dodge 1, Empathy 2, Expression 4 (Radio Voice), Intimidation 1, Streetwise 4 (L.A.), Subterfuge 2, Crafts 4 (Car Engines), Drive 5 (High Speeds), Firearms 1, Performance 4 (Techno Dance), Academics 1, Computer 2, Linguistics 1 (Spanish), Occult 1, Science 1

Backgrounds: Reputation 5, Contacts 4, Allies 2, Underworld Influence 3, Street Influence 4, Resources 5, Police Influence 2, Herd 3, Retainers 2

Disciplines: Presence 3, Celerity 3, Auspex 2, Fortitude 1, Potence 1, Dominate 2

Virtues: Conscience 3, Self Control 3, Courage 4

Humanity: 6

Willpower: 6

Blood Pool: 10 / 12

Merits & Flaws: Daredevil, Crack Driver, Mechanical Aptitude, Blush of Health, Hunted (Camarilla), Hunted (FBI)

Inventory: Shotgun, Uzi, .9mm Pistol, 1750.01 in cash, Cellphone, Pager, VW Beetle, Nissan Skyline, Dodge Viper

Brief Bio:

Role Playing Hints:


Last edited by Jedi_Master_007 on Wed Jul 15, 2009 12:49 am; edited 2 times in total

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LISA FAIRCHILD

Post by Jedi_Master_007 on Sat Apr 18, 2009 1:11 pm

Name: Lisa Fairchild
Nature: Critic
Demeanor: Loner
Clan: Ventrue
Generation: 12th
Embrace Date: 16 September 1997



Attributes: Strength 2, Dexterity 2, Stamina 2, Charisma 3, Manipulation 4 (Sly), Appearance 3, Perception 2, Intelligence 4 (Memory), Wits 3

Abilities: Alertness 2, Brawl 2, Dodge 1, Expression 1, Leadership 1, Streetwise 1, Subterfuge 4 (Lying to Elders), Drive 2, Etiquette 2, Firearms 2, Performance 1, Academics 2, Computer 2, Finance 3, Investigation 1, Law 1, Linguistics 2 (Spanish & Dutch), Medicine 1, Occult 1, Politics 1

Backgrounds: Resources 3, Herd 1, Allies 1, Financial Influence 2, Retainers 1

Disciplines: Dominate 2, Fortitude 2, Presence 2, Auspex 1

Virtues: Conscience 3, Self Control 4, Courage 3

Humanity: 7

Willpower: 7

Blood Pool: 9 / 11

Merits & Flaws: Selective Digestion (Alcoholics), Enemy (pissed broodmate), Territorial, Calm Heart, Acute Hearing

Inventory: Cellphone, Folding Knife, 700.55, Driver's License

Brief Bio:

Role-Playing Hints:

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TERA LEVEAUX

Post by Jedi_Master_007 on Sat Apr 18, 2009 1:41 pm

Name: "The Voodoo Queen" Tera Leveaux
Nature: Conniver
Demeanor: Celebrant
Clan: Tremere
Generation: 10th
Embrace Date: 06 March 1897



Attributes: Strength 2, Dexterity 3, Stamina 3, Charisma 2, Manipulation 4 (Heartless), Appearance 3, Perception 4 (Auras), Intelligence 5 (Conniving), Wits 3

Abilities: Alertness 1, Athletics 1, Brawl 1, Dodge 3, Empathy 4 (Emotions), Intimidation 1, Streetwise 2, Subterfuge 3, Animal Ken 2, Drive 1, Etiquette 1, Firearms 3, Melee 2, Performance 2, Academics 2, Computer 3, Finance 1, Linguistics 3 (Latin, French, Spanish, Japanese), Medicine 1, Occult 5 (Thaumaturgy), Politics 1

Backgrounds: Occult Influence 2, Financial Influence 1, University Influence 1, High Society Influence 1, Resources 2, Allies 1, Herd 2, Contacts 2, Reputation 2

Disciplines: Thaumaturgy 4 (Path of Blood 4, Path of Curses 4, Path of Neptune's Might 3, Lure of Flames 2, Path of Conjuring 1, Hands of Destruction 4), Auspex 3, Dominate 3, Presence 1, Celerity 1, Fortitude 1, Animalism 1

Rituals:
Level 1) Impressive Visage, Bind the Acusing Tongue, Imp's Affliction, Communicate With Kindred's Sire, Devil's Touch, Will o'the Wisp
Level 2) Ward vs. Ghouls, Burning Blade, Blood Walk, Powers of the Invisible Flame, Principle Focus of Vitae Infusion
Level 3) Flesh of Fiery Touch, Incorporeal Passage, Sanguine Assistant, Shaft of Belated Quiescence
Level 4) Ward vs. Kindred, Bone of Lies

Virtues: Conscience 1, Self-Control 3, Courage 2

Humanity: 4

Willpower: 9

Blood Pool: 10 / 13

Merits & Flaws: Blush of Health, Rep, Short Fuse, Light Sensitive

Inventory: Cellphone, Stiletto, 299.72 in Cash, Midnight Neon VIP Card

Brief Bio:

Role-Playing Hints:

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KRUEL

Post by Jedi_Master_007 on Mon Apr 20, 2009 12:36 pm

Name: Kruel
Nature: Judge
Demeanor: Monster
Clan: Nosferatu
Generation: 11th
Embrace Date: 05 February 1952



Attributes: Strength 4 (Right Arm), Dexterity 3, Stamina 3, Charisma 2, Manipulation 3, Appearance 0, Perception 3, Intelligence 3, Wits 3

Abilities: Alertness 3, Athletics 2, Brawl 4 (Right Hand Punches), Dodge 2, Expression 1, Intimidation 4 (Boo!), Streetwise 3, Subterfuge 2, Animal Ken 2, Etiquette 1, Firearms 1, Melee 3, Performance 1, Security 2, Stealth 3, Survival 2, Academics 1, Computers 2, Investigation 2, Linguistics 2 (Spanish & Russian), Medicine 1, Occult 2

Backgrounds: Herd 2, Resources 1, Contacts 2

Disciplines: Potence 3, Obfuscate 3, Celerity 2, Animalism 2, Fortitude 2, Auspex 1, Protean 1

Virtues: Conscience 2, Self Control 3, Courage 3

Humanity: 5

Willpower: 6

Blood Pool: 11/12

Merits & Flaws: Hideous, Bruiser, Sheriff's Friend

Inventory: Rowan Ring Knuckles*, 12.000.00 in Cash, Cellphone, Digital Camera, Stake

Brief Bio:

Role Playing Hints:

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HERCHAL BASS

Post by Jedi_Master_007 on Tue Apr 21, 2009 5:27 am

Name: Herchal "Herc" Bass
Nature: Visionary
Demeanor: Bravo
Clan: Brujah
Generation: 10th
Embrace Date: 23rd June 1987



Attributes: Strength 4, Dexterity 3, Stamina 5, Charisma 3, Manipulation 3, Appearance 2, Perception 3, Intelligence 3, Wits 3

Abilities: Alertness 2, Athletics 3, Brawl 3, Dodge 2, Empathy 4 (Sensing Deception), Expression 4 (Tone of Voice), Intimidation 4 (Really Big Guy), Leadership 3, Streetwise 1, Subterfuge 3, Animal Ken 2, Drive 1, Etiquette 3, Firearms 1, Performance 2, Academics 4, Computer 2, Finance 1, Investigation 1, Law 4 (Misdemeanor), Linguistics 2 (English, Spanish, & Italian), Politics 1

Backgrounds: Resources 3, Legal Influence 3, Bureaucratic Influence 2, Health Influence 1, Contacts 2, Retainers 1, Reputation 2, Herd 1

Disciplines: Potence 3, Celerity 2, Presence 2, Fortitude 1, Animalism 1

Virtues: Conscience 3, Self Control 3, Courage 4

Humanity: 6

Willpower: 6

Blood Pool: 10/13

Merits & Flaws: Short Fuse, Useful Knowledge, Precocious, Bruiser, Poor Eyesight

Inventory: Stack of Business Cards, 25,000.00 in a briefcase, Cellphone, Mini-Recorder, Listening Device, Reading Glasses

Brief Bio:

Role Playing Hints:

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VERONICA GIOVANNI

Post by Jedi_Master_007 on Tue Apr 21, 2009 6:20 am

Name: Veronica "Vera" Marie Giovanni
Nature: Architect
Demeanor: Traditionalist
Clan: Giovanni
Generation: 13th
Embrace Date: 31 December 1999



Attributes: Strength: 3, Dexterity 2, Stamina 2, Charisma 2, Manipulation 4, Appearance 3, Perception 2, Intelligence 3, Wits 2

Abilities: Alertness 1, Brawl 1, Dodge 2, Empathy 2, Expression 1, Intimidation 1, Leadership 1, Subterfuge 2, Crafts 1, Etiquette 2, Firearms 2, Performance 1, Security 1, Academics 2, Computer 1, Finance 4 (Foreign Exchange), Investigation 3, Law 1, Linguistics 4 (Italian, English, Russian, Czech, Austrian, French, German, Norwegian, & Latin), Medicine 3, Occult 4, Politics 3, Science 2

Backgrounds: Health Influence 3, Financial Influence 3, Occult Influence 2, Media Influence 2, Resources 5, Herd 1, Reputation 1, Retainers 2, Contacts 3

Disciplines: Auspex 3, Potence 1, Necromancy (Ash Path 4, Sepulcure 4) 4, Dominate 3

Rituals:
Level 1) TBA
Level 2) TBA
Level 3) TBA
Level 4) TBA

Virtues: Conscience 2, Self Control 4, Courage 2

Humanity: 5

Willpower: 7

Blood Pool: 6 / 10

Merits & Flaws: Painful Bite, Lucky

Inventory: 2,500.00 in cash, 3 account cards with 750,000.00 in them, drop box key, Ruby ring, expensive watch, small Derringer pistol, expensive cellphone

Brief Bio:

Role Playing Hints:

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MARY JANE CLEMMONS

Post by Jedi_Master_007 on Tue Apr 21, 2009 6:36 am

Name: Mary Jane Clemmons
Nature: Caregiver
Demeanor: Celebrant
Clan: Toreador
Generation: 13th
Embrace Date: 12 April 1994



Attributes: Strength 2, Dexterity 3, Stamina 3, Charisma 4 (Likable), Manipulation 2, Appearance 3, Perception 4 (Attention to Details), Intelligence 2, Wits 3

Abilities: Alertness 4 (People getting too close), Athletics 1, Brawl 2, Dodge 2, Empathy 4 (Little Sister effect), Expression 4 (Facial Expressions), Leadership 1, Streetwise 2, Subterfuge 1, Aninal Ken 1, Etiquette 4 (Elysium), Melee 1, Performance 3, Survival 1, Academics 1, Computer 3, Finance 3, Investigation 1, Law 1, Linguistics 1 (English & French), Occult 1, Politics 1

Backgrounds: Resources 2, Allies 2, Contacts 4, Herd 4, Reputation 2

Disciplines: Celerity 1, Auspex 4*, Presence 3, Dominate 2, Protean 2, Thaumaturgy 2 (Blood 2)

* = Reading Thoughts Telepathy Specialty

Rituals:
Level 1) Impressive Visage, Encrypt Missive, Communicate With Kindred's Sire
Level 2) Donning the Mask of Shadows

Virtues: Conscience 4, Self Control 3, Courage 3

Humanity: 7

Willpower: 5

Blood Pool: 7 / 10

Merits & Flaws: Blush of Health, Smoking Compulsion, Vampire ADD

Inventory: 2 fat joints, 1 unrolled quarter, a zippo, Chris's lighter he borrowed from Ken who pimped it from J.J. who swiped it from Victoria at the last Triple X party, 32.47 in cash, prepay cellphone, credit card with 439.66 left on it, ID that says she is 22 even though she only looks 16

Brief Bio:

Role Playing Hints:

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JEREMY JAMAAL COSTIGAN

Post by Jedi_Master_007 on Tue Apr 21, 2009 11:10 am

Name: J.J. Costigan
Nature: Rebel
Demeanor: Bravo
Clan: Brujah
Generation: 12th
Embrace Date: 06 November 1998



Attributes: Strength 5, Dexterity 2, Stamina 3, Charisma 1, Manipulation 3, Appearance 2, Perception 4, Intelligence 2, Wits 3

Abilities: Alertness 2, Athletics 2, Brawl 4 (Barroom Brawl), Dodge 2, Empathy 1, Intimidation 4 (Little White Men), Streetwise 3, Subterfuge 1, Animal Ken 4 (Pigs), Craft 2, Drive 4 (Truck), Firearms 3, Melee 2, Performance 1, Security 1, Stealth 1, Academics 1, Finance 1, Linguistics 1 (English & Spanish), Medicine 1, Occult 1, Science 1

Backgrounds: Street Influence 2, Resources 2, Contacts 1, Reputation 1, Herd 2, Retainers 1

Disciplines: Potence 3, Celerity 2, Presence 2, Fortitude 1

Virtues: Conscience 3, Self Control 3, Courage 4

Humanity: 6

Willpower: 6

Blood Pool: 9 / 11

Merits & Flaws: Short Fuse, Daredevil, Crack Driver, Animal Empathy, Bruiser, Open Road, Impatient, Repelled by Crosses

Inventory: Crowbar, Shotgun, Colt 1911, Toolbox full of Tools, Pre-Pay Cellphone, 91.36 in Cash, Walkie Talkie, Leather Jacket

Brief Bio:

Role Playing Hints:

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CHRIS JONES

Post by Jedi_Master_007 on Tue Apr 21, 2009 11:41 am

Name: Chris Jones
Nature: Fanatic
Demeanor: Rebel
Clan: Toreador
Generation: 10th
Embrace Date: 30 September 1983



Attributes: Strength 3, Dexterity 4 (Hand Speed), Stamina 2, Charisma 4 (Center of Attention), Manipulation 4 (Smart Ass), Appearance 3, Perception 3, Intelligence 3, Wits 3 (Funny Jokes)

Abilities: Alertness 3, Athletics 1, Brawl 2, Dodge 4 (Bullets), Empathy 2, Intimidation 3, Leadership 3, Streetwise 5 (L.A.) Subterfuge 2, Crafts 3, Drive 4 (NSX), Firearms 4 (Uzi), Performance 2, Security 1, Academics 2, Computer 2, Finance 2, Linguistics 1 (English & Spanish), Occult 2

Backgrounds: Reputation 5, Resources 4, Street Influence 4, Underworld Influence 5, Police Influence 3, Retainers 2, Herd 3, Allies 2, Contacts 5

Disciplines: Auspex 2, Celerity 4, Presence 3, Fortitude 2, Potence 1, Dominate 1

Virtues: Conscience 3, Self Control 3, Courage 4

Humanity: 6

Willpower: 7

Blood Pool: 9 / 13

Merits & Flaws: Vampire ADD, Daredevil, Crack Driver

Inventory: Uzi, .45, Honda NSX, 5,000.00 in Cash, Pound of Herb (Variety Pack), Lighter he stole from Gauge, Glass Bowl, 360 Memory Card, 2 Prepay Cellphones

Brief Bio:

Role Playing Hints:

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Number of posts : 1279
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Registration date : 2009-01-22

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SEAN VANDERBILT

Post by Jedi_Master_007 on Tue Apr 28, 2009 10:52 am

Name: Sean Mark Vanderbilt
Nature: Competitor
Demeanor: Survivor
Clan: Caitiff
Generation: 13th
Embrace Date: 22 October 1996



Attributes: Strength 4, Dexterity 4, Stamina 3, Charisma 2, Manipulation 1, Appearance 2, Perception 3, Intelligence 2, Wits 2

Abilities: Alertness 2, Athletics 3, Brawl 4, Dodge 4, Empathy 1, Intimidation 2, Streetwise 2, Animal Ken 1, Drive 2, Etiquette 1, Firearms 2, Melee 3, Performance 1, Stealth 1, Survival 1, Academics 1, Computer 1, Investigation 1, & Medicine 2

Backgrounds: Allies 3, Contacts 3, Reputation 1, Resources 2, Herd 1

Disciplines: Fortitude 3, Potence 2, Celerity 2, Auspex 1

Virtues: Conscience 2, Self-Control 4, Courage 4

Humanity: 6

Willpower: 6

Blood Pool: 8 / 10

Merits & Flaws: Clanless, Bruiser, Vengeance (Against the Police)

Inventory: Mac-10, Brass Knuckles, King Cobra 32, 677.44 in Cash, Cheap Disposable Phone, Combat Knife, Leather Jacket

Brief Bio:

Role Playing Hints:

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JACK WILLIS

Post by Jedi_Master_007 on Tue Apr 28, 2009 11:50 am

Name: Jack McKenzie Willis
Nature: Bravo
Demeanor: Bravo
Clan: Gangrel
Generation: 9th
Embrace Date: 7 January 1967



Attributes: Strength 4, Dexterity 4, Stamina 4, Charisma 3, Manipulation 2, Appearance 3, Perception 3, Intelligence 3, Wits 4

Abilities: Alertness 4, Athletics 2, Brawl 5, Dodge 3, Empathy 1, Intimidation 4, Leadership 1, Streetwise 2, Animal Ken 4, Craft 3, Drive 3, Firearms 2, Melee 2, Survival 4, Academics 1, Investigation 2, Linguistics 2 (English, Latin, & Gaelic), Medicine 1, Occult 2

Backgrounds: Herd 2, Fame 1, Reputation 3, Resources 2, Contacts 2, Street Influence 1, Police Influence 1, Health Influence 1

Disciplines: Fortitude 5, Animalism 3, Protean 3, Potence 4, Celerity 2, Obfuscate 2, Auspex 1

Virtues: Conscience 2, Self-Control 5, Courage 4

Humanity: 5

Willpower: 9

Blood Pool: 11 / 14

Merits & Flaws: Animal Features (Really Hairy Legs, Pointed Ears, Scales on his Left Shoulder, & Whiskers (he shaves them off)), Bruiser, Sheriff's Friend, Prey Exclusion (No Bikers)

Inventory: Custom Chopper, Crow Bar, Sawed Off Shotgun, Handful of Shells, Biker Leathers, 1,000.00 in Cash, Small Toolbox, Bike Chain, Pager

Brief Bio:

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MADISON SHEPARD

Post by Jedi_Master_007 on Tue Apr 28, 2009 2:52 pm

Name: Madison Shepard
Nature: Loner
Demeanor: Defender
Clan: Lasombra
Generation: 8th
Embrace Date: 21 May 1927



Attributes: Strength 3, Dexterity 4, Stamina 2, Charisma 3, Manipulation 4, Appearance 4, Perception 2, Intelligence 4, Wits 4

Abilities: Alertness 1, Brawl 3, Dodge 1, Empathy 2, Intimidation 2, Leadership 1, Streetwise 3, Subterfuge 3, Crafts 1, Drive 2, Etiquette 2, Firearms 3, Melee 1, Performance 2, Security 2, Stealth 2, Survival 1, Academics 2, Computer 2, Finance 2, Investigation 3, Law 1, Linguistics 3 (English, French, Latin, Spanish, & Italian), Medicine 1, Occult 3, Politics 1

Backgrounds: Resources 4, Herd 2, Allies 2, Contacts 2, Retainers 3, Police Influence 3, Street Influence 2, Financial Influence 2, Occult Influence 1, Church Influence 2, Reputation 2

Disciplines: Obtenebration 5, Potence 1, Obfuscate 3, Celerity 2, Dominate 3, Presence 1, Auspex 2

Virtues: Conscience 3, Self Control 3, Courage 3

Humanity: 6

Willpower: 8

Blood Pool: 12 / 15

Merits & Flaws: Cast No Reflection, Acute Hearing, Concentration, Hatred (The Sabbat), Narc

Inventory: MP5, Glock 18, Tailored Armor, 5,000.00 in cash, cellphone, Pager, Ninja bodyguard, Chevy Suburban, Business Card, Tracking Device, Combat Knife

Brief Bio:

Role Playing Hints:

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Age : 38
Registration date : 2009-01-22

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GAUGE

Post by Jedi_Master_007 on Tue Apr 28, 2009 3:56 pm

Name: David "Gauge" Washington
Nature: Rebel
Demeanor: Survivor
Clan: Brujah
Generation: 9th
Embrace Date: 1 April 2002



Attributes: Strength 3, Dexterity 4 (Agility), Stamina 3, Charisma 4 (Bad Guy), Manipulation 2, Appearance 3, Perception 3, Intelligence 2, Wits 3

Abilities: Alertness 3, Athletics 2, Brawl 3, Dodge 2, Intimidation 3, Leadership 2, Streetwise 4 (Gangs), Subterfuge 2, Animal Ken 1, Crafts 4 (Car Engines), Drive 4 (Sportscar), Etiquette 2, Firearms 4 (Shotgun), Melee 1, Performance 2, Security 2, Survival 2, Academics 2, Computer 1, Investigation 4 (Gang Task Force), Law 1, Linguistics 1 (English & Spanish), Medicine 1, Occult 1, Politics 1

Backgrounds: Resources 3, Retainers 4, Herd 3, Allies 2, Contacts 3, Street Influence 3, Police Influence 4, Underworld Influence 2, Industrial Influence 1, Transportation Influence 1, Reputation 4

Disciplines: Presence 3, Celerity 2, Potence 2, Fortitude 2, Animalism 1

Virtues: Conscience 4, Self Control 3, Courage 4

Humanity: 7

Willpower: 6

Blood Pool: 12 / 14

Merits & Flaws: Short Fuse, Crack Driver, Daredevil, Open Road, Police Ties, Hunted (Cam), Overconfident, Addiction (Cocaine), Repelled by Crosses

Inventory: Taser, Pepper Spray, Handcuffs, Shotgun, Colt 1911, .357 Magnum, Kevlar Vest, Leather Jacket, Hooked up Nissan Sentra, Mitsubishi Eclipse, Ferrari Enzo, Cellphone, Disposable Cellphone, Toolkit, Duct Tape, 10,000.00 in Cash, Change of Clothes, Combat Knife, Ruger .22 Pistol with Silencer

Brief Bio:

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Number of posts : 1279
Age : 38
Registration date : 2009-01-22

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YVONNE MONIQUE CHARLES

Post by Jedi_Master_007 on Tue Apr 28, 2009 4:51 pm

Name: Yvonne Monique Charles
Nature: Architect
Demeanor: Celebrant
Clan: Ventrue
Generation: 13th
Embrace Date: 31 August 1997



Attributes: Strength 2, Dexterity 3, Stamina 1, Charisma 2, Manipulation 3, Appearance 3, Perception 2, Intelligence 3, Wits 2

Abilities: Alertness 1, Brawl 2, Dodge 2, Empathy 1, Expression 3, Intimidation 2, Leadership 1, Streetwise 1, Subterfuge 3, Animal Ken 2, Crafts 1, Drive 1, Etiquette 3, Firearms 1, Performance 3, Academics 2, Computers 1, Finance 2, Linguistics 1 (English, & Spanish), Politics 1

Backgrounds: Financial Influence 3, Retainers 2, Allies 1, Contacts 1, Bureaucratic Influence 2, Resources 5, Reputation 2

Disciplines: Dominate 2, Fortitude 1, Presence 2, Auspex 1

Virtues: Conscience 3, Self Control 4, Courage 3

Humanity: 7

Willpower: 6

Blood Pool: 6 / 10

Merits & Flaws: Selective Digestions (Feeds on Wealthy Blacks), Blush of Health, Laughing Stock

Inventory: Stiletto, 1500.00 in Cash, Expensive Cellphone, .25 Saturday Night Special, Expensive Porsche, Expensive, Tasteful Jewelry

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VINCENT DIXON

Post by Jedi_Master_007 on Wed Apr 29, 2009 3:31 pm

Name: Vincent "Chuck Norris" Dixon
Nature: Pedagogue
Demeanor: Soldier
Clan: Brujah
Generation: 8th
Embrace Date: 2 February 1940



Attributes: Strength 5, Dexterity 5, Stamina 4, Charisma 4, Manipulation 2, Appearance 2, Perception 2, Intelligence 3, Wits 3

Abilities: Alertness 5, Athletics 4, Brawl 5, Dodge 4, Empathy 2, Intimidation 5, Leadership 3, Streetwise 3, Subterfuge 1, Drive 3, Etiquette 2, Firearms 3, Melee 4, Stealth 3, Survival 3, Academics 2, Computers 2, Finance 1, Investigation 2, Linguistics 3 (English, German, Japanese, Spanish, & Italian), Medicine 3, Occult 2, Politics 1

Backgrounds: Reputation 5, Allies 3, Herd 2, Contacts 3, Resources 2, Street Influence 1, Police Influence 1, University Influence 1, Retainers 1

Disciplines: Potence 5, Celerity 4, Fortitude 4, Presence 3, Dominate 3, Auspex 1, Obfuscate 1, Protean 1

Virtues: Conscience 3, Self-Control 3, Courage 5

Humanity: 6

Willpower: 10

Blood Pool: 14 / 15

Merits & Flaws: Short Fuse, Iron Will, Additional Discipline (Fortitude), Vengeance (Against Edge), Former Prince

Inventory: M-16A4, Combat Knife, Red Bandanna, Kevlar Vest, Tailored Suit, Disposable Cellphone, 51.12 in Cash, Beat up Toyota Truck

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MELINA LEE

Post by Jedi_Master_007 on Wed Apr 29, 2009 5:03 pm

Name: Melina Leigh Beauchard
Nature: Child
Demeanor: Celebrant
Clan: Toreador
Generation: 12th
Embrace Date: 18 December 1952



Attributes: Strength 2, Dexterity 3, Stamina 4, Charisma 3, Manipulation 4, Appearance 4, Perception 2, Intelligence 2, Wits 3

Abilities: Athletics 1, Brawl 1, Dodge 2, Empathy 3, Expression 3, Intimidation 1, Streetwise 1, Subterfuge 4, Animal Ken 3, Drive 1, Etiquette 2, Firearms 1, Performance 3, Academics 1, Computer 1, Linguistics 1 (English & French), Occult 1

Backgrounds: Herd 4, Reputation 1, Contacts 2, Allies 2, High Society Influence 1, Media Influence 1, Resources 3

Disciplines: Animalism 2, Auspex 1, Celerity 2, Presence 3, Fortitude 1

Virtues: Conscience 3, Self Control 2, Courage 3

Humanity: 7

Willpower: 4

Blood Pool: 5 / 11

Merits & Flaws: Vampire ADD, Selective Digestion (During Sex), Unbondable

Inventory: Cellphone, 250.00 in Cash, Walther PP7, Trojan Condom

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ED RIPLEY

Post by Jedi_Master_007 on Thu Apr 30, 2009 11:37 am

Name: Ed Ripley (Algeren MacMillin)
Nature: Deviant
Demeanor: Autocrat
Clan: Brujah (Nosferatu)
Generation: 7th
Embrace Date: 7 April 1597



Attributes: Strength 4 (Muscular Buttox), Dexterity 3, Stamina 4 (Damage Resistant), Charisma 2, Manipulation 3, Appearance 2 (0), Perception 2, Intelligence 3, Wits 2

Abilities: Alertness 1, Brawl 3, Dodge 2, Empathy 1, Intimidation 4 (New Arrivals), Leadership 2, Streetwise 2, Subterfuge 3, Animal Ken 3, Crafts 2, Drive 2, Etiquette 1, Firearms 4 (MP5), Melee 4 (Bowie Knife), Performance 4 (Acting), Security 3, Stealth 3, Survival 3, Academics 1, Computer 2, Finance 3, Investigation 3, Linguistics 4 (English, Russian, Latin, Norwegian, Danish, German, French, Italian, Spanish), Medicine 1, Occult 1, Science 1

Backgrounds: Transportation Influence 1, Bureaucratic Influence 1, Occult Influence 1, Resources 3, Retainers 2, Allies 2, Contacts 1, Herd 2, Reputation 3

Disciplines: Animalism 4, Obfuscate 6*, Potence 3, Fortitude 3, Celerity 1, Protean 1, Presence 2, Dominate 2

* Because nobody in the city is capable of seeing through Ed's Obfuscate, he is able to pass himself off as a Brujah fairly easily.

Virtues: Conscience 2, Self Control 4, Courage 4

Humanity: 5

Willpower: 7

Blood Pool: 16 / 20

Merits & Flaws: Hideous, Animal Affinity

Inventory: Bowie Knife, Glock 18, Compass, Handcuffs, Night Vision Lens, MP-5SD, Kevlar Vest, Beat up 1977 Ford

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Re: NPC Character Sheets

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